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	<title>Turn update/en - История изменений</title>
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	<updated>2026-05-08T21:23:28Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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		<title>Diska: Created page with &quot;&lt;big&gt;'''Data processing procedure during turn update'''&lt;/big&gt;&lt;br&gt; ('''especially significant points are highlighted''')  *Generating free market licenses ''(for Anna only!)''&lt;...&quot;</title>
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		<updated>2025-12-04T11:06:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Data processing procedure during turn update&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt; (&amp;#039;&amp;#039;&amp;#039;especially significant points are highlighted&amp;#039;&amp;#039;&amp;#039;)  *Generating free market licenses &amp;#039;&amp;#039;(for Anna only!)&amp;#039;&amp;#039;&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;big&amp;gt;'''Data processing procedure during turn update'''&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
('''especially significant points are highlighted''')&lt;br /&gt;
&lt;br /&gt;
*Generating free market licenses ''(for Anna only!)''&amp;lt;br&amp;gt;&lt;br /&gt;
*Determining sale prices in stores&amp;lt;br&amp;gt;&lt;br /&gt;
*Determining store uniqueness&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculating artifact influence&amp;lt;br&amp;gt;&lt;br /&gt;
*Forming city markets ''(quality/prices of local goods, market volumes)''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Distributing money from technology sales'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Determining the average price of technologies for the current turn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Stupefying&amp;quot; workers ''(a drop in skill level due to low wages (below 80% of the city average))'' &amp;lt;br&amp;gt;&lt;br /&gt;
*'''Training workers, withdrawing training fees'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Setting a new skill level workers&amp;lt;br&amp;gt;&lt;br /&gt;
*HR Department Work&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Office efficiency calculation&amp;lt;br&amp;gt;&lt;br /&gt;
*Writing off funds for advertising in offices, determining advertising effectiveness&amp;lt;br&amp;gt;&lt;br /&gt;
*Brand establishment&amp;lt;br&amp;gt;&lt;br /&gt;
*Writing off funds for advertising in stores, determining advertising effectiveness&amp;lt;br&amp;gt;&lt;br /&gt;
*Determining store awareness&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculating store metrics (awareness, visitors)&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculating unit efficiency (excluding offices)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Retail (sales, cash collection)&amp;lt;br&amp;gt;&lt;br /&gt;
*Innovation payments&amp;lt;br&amp;gt;&lt;br /&gt;
*Updating information about city markets&amp;lt;br&amp;gt;&lt;br /&gt;
*Franchise payments&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Financial calculation of wholesale market contracts (calculation occurs in the order in which contracts are concluded, but not strictly due to workload optimization) (by the server itself)''&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Production, write-off of funds for all items''' ''(except innovation and warehouse expenses)''&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculation of enterprises on vacation ''(write-off of wages)''&amp;lt;br&amp;gt;&lt;br /&gt;
*Collection of warehouse expenses&amp;lt;br&amp;gt;&lt;br /&gt;
*Receipt of products to warehouses ''(from wholesale market processing and from production)''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Construction of new production facilities'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculation of the license market ''(first listing, then purchasing)''&amp;lt;br&amp;gt;&lt;br /&gt;
*Expansion of production&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Calculation and collection of taxes'''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Calculation of skill growth&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculation of company assets and cash&amp;lt;br&amp;gt;&lt;br /&gt;
*Ratings ''(companies by assets, turnover, and technology, players - by skill)''&amp;lt;br&amp;gt;&lt;br /&gt;
*Salary dynamics&amp;lt;br&amp;gt;&lt;br /&gt;
*Auction Parameters (at this stage, the remaining recalculations before the end of the auction are changed, and therefore, from the moment a new real day begins until the recalculation, it seems as if the auction has been extended by a day (the end date is &amp;quot;pushed back&amp;quot;).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Recalculation End Flag (at this stage, the recalculation is actually considered complete. All subsequent actions occur outside the recalculation procedure, and a failure in them cannot lead to the annoying notification &amp;quot;there was no recalculation of the game situation today&amp;quot;).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Rewarding users with various rewards&amp;lt;br&amp;gt;&lt;br /&gt;
*Quest Calculation (due to the late calculation of Tasks, the player receives rewards in the form of experience gains only on the next recalculation).&amp;lt;br&amp;gt;&lt;br /&gt;
*Generating Financial Reports&amp;lt;br&amp;gt;&lt;br /&gt;
*Rating Calculation (by retail, by production, by popularity, by forest, by farms, by plantations)''&amp;lt;br&amp;gt;&lt;br /&gt;
*Auto Repairman&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculating the lifespan of innovations and other paid services (since this calculation occurs de facto after the actual recalculation is completed, a situation where a recalculation fails and the subscription period for services is simultaneously reduced is impossible)''&amp;lt;br&amp;gt;&lt;br /&gt;
*Public Procurement and Regatta Ratings&amp;lt;br&amp;gt;&lt;br /&gt;
*Calculating the results of tenders and competitions (sequence: KM - tenders - KD - KP)''&lt;/div&gt;</summary>
		<author><name>Diska</name></author>
		
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